﻿package com.myproject
{
	import flash.display.Sprite;
	import flash.events.Event;


	/**
	 * @author Thibault Loup - Cloneoner.com
	 */
	[Frame(factoryClass="com.myproject.Preloader")]
	[SWF(backgroundColor="#FFFFFF", frameRate="31")]
	public class Main extends Sprite
	{


		// __________________________________________________________
		// -										 	  CONSTRUCTOR
		public function Main()
		{
			if (stage) _init();
			else addEventListener(Event.ADDED_TO_STAGE, _init);
		}

		// __________________________________________________________
		// -										 			 INIT
		private function _init(event : Event = null) : void
		{
		}

		// __________________________________________________________
		// -										  PUBLICS METHODS
		
		
		// __________________________________________________________
		// -										 		   EVENTS
		
		
		// __________________________________________________________
		// -										 PRIVATES METHODS

	}
}
